Gaming

In the world of procedural generation whodunnit simulation games, Shadows of Doubt recently introduced a new element – “Sharpshooter Assassins” armed with high-powered rifles. This addition brought a new level of challenge to the game, requiring players to deduce the killer’s vantage point by analyzing bullet trajectories and investigating crime scenes for clues. However, developers
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Microsoft recently announced the closure of several game studios, including Arkane Austin and Tango Gameworks, the developers behind Redfall and Hi-Fi Rush, respectively. This decision was communicated to the employees via an email from Xbox boss Matt Booty. The email stated that the closures were part of a consolidation of Bethesda studio teams to focus
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After the recent controversy surrounding Helldivers 2 requiring players to link their Steam account to a PlayStation Network account, Ghost of Tsushima: Director’s Cut has made it clear that you won’t need a PSN account to play its single-player campaign on PC. However, playing multiplayer is a different story. Ghost of Tsushima: Director’s Cut will
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Growing up without a Game Boy Camera was a missed opportunity for many, including myself, who were unable to afford the coveted accessory. The memories of being taunted by peers for having a Game Boy were all too real, making it difficult to fully immerse oneself in the gaming experience. However, with the resurgence of
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A Difficult Game About Climbing (ADGAC) is a game that seems to have slipped under the radar for many fans of difficult climbing games. While it may draw inspiration from Getting Over It With Bennett Foddy, it offers a unique approach to the genre. In ADGAC, players use their arms independently to grip and hoist
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