Gaming

The term “indie game” has long been a captivating yet elusive concept within the gaming industry. Traditionally, it evokes images of small teams, creative freedom, and innovative mechanics untouched by corporate interests. However, in an era where funding sources and marketing labels blur the lines, declaring a game as truly “independent” is increasingly a matter
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In a surprising turn of events, Ubisoft has decided to entrust the publishing duties of their beloved Heroes of Might and Magic: Olden Era to a third-party company, Hooded Horse. This move marks a notable departure from traditional publishing practices, reflecting the evolving dynamics within the gaming industry where large corporations are increasingly open to
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As artificial intelligence technologies rapidly evolve, their integration into creative industries continues to draw both intrigue and scrutiny. Recently, 11 Bit Studios found itself in the spotlight for employing generative AI tools in the development of *The Alters*, their sci-fi management simulation game. The developer’s recent admission that AI contributed to translation, localization, and even
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In today’s increasingly crowded indie game scene, securing funding is often the make-or-break moment for smaller studios. Summerfall Studios’ recent experience with Malys—a roguelike deckbuilder featuring a former priest turned demon hunter—illustrates this harsh reality vividly. Despite the pedigree of its creators, notably Dragon Age writer David Gaider, Malys failed to hit its Kickstarter goal
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In a world where video games often fade into obscurity once the spotlight has dimmed, *Cyberpunk 2077* stands as an exhilarating example of ongoing evolution. CD Projekt Red, the developers behind this ambitious project, have consistently poured effort into refining and expanding the world of Night City. The recent announcement regarding Update 2.3 underscores their
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