The announcement that Remedy Entertainment’s upcoming title, Control 2, will be classified as an “action RPG” raises a compelling question: what exactly qualifies a game to belong to this genre? The original Control, while primarily labeled as a third-person shooter, incorporated many elements reminiscent of action RPGs—such as character progression and unlockable abilities. In an
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The intersection of generative artificial intelligence (AI) and government operations is increasingly scrutinized, with agencies grappling with integrating innovative technologies while mitigating potential risks. The US Patent and Trademark Office (USPTO) has taken a particularly cautious stance on the use of generative AI tools, banning their use primarily due to security and ethical concerns as
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In the ever-evolving world of gaming, corporate acquisitions have become commonplace, reflecting a strategy by major players to consolidate their resources and enhance their portfolios. Sony’s ongoing negotiations to acquire Kadokawa, the parent company of the renowned From Software, exemplify this trend. This move highlights Sony’s desire not only to secure the intellectual properties related
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As the automotive industry progresses into the realm of autonomy, the involvement of government frameworks to govern self-driving technology becomes increasingly critical. The recent surge in Tesla’s stock, triggered by reports of President-elect Donald Trump’s transition team prioritizing a federal regulatory structure for self-driving vehicles, highlights the intersection of politics and technology. This article delves
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The relationship between the United States and China has always been a rollercoaster ride, especially in the technology sector. Recently, new regulations implemented by the U.S. Treasury Department concerning investments in Chinese artificial intelligence (AI) startups mark a significant shift in the investment landscape. With this guidance, investors could face new challenges and opportunities, requiring
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As digital spaces increasingly become central to social interaction, the responsibility of platforms like Steam to maintain a safe and welcoming environment comes under intense scrutiny. Recently, US Senator Mark Warner has publicly challenged Valve Corporation to address the alarming prevalence of racist, sexist, and extremist content on its platform. This demand follows a detailed
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