The Future of Rainbow Six Siege: Why Alexander Karpazis Believes the Game Can “Last Forever”

The Future of Rainbow Six Siege: Why Alexander Karpazis Believes the Game Can “Last Forever”

Rainbow Six Siege has been a staple in the gaming community for almost a decade now, and despite its age, creative director Alexander Karpazis argues that the game doesn’t need a change of game engine or a sequel to stay relevant. In a recent interview, Karpazis expressed his belief that Siege has the potential to “last forever”, pointing out that many games have faltered after going through sequels that failed to capture the essence of the original.

The Risks of Change

Karpazis emphasized that the decision to stick with the current game engine is a strategic one, as implementing the same features on a new engine could potentially disrupt the core gameplay experience for players. He cited examples of games that have struggled after undergoing sequels, highlighting the costs and frustrations associated with rebuilding elements from scratch.

While Karpazis didn’t specifically name any games, it’s evident that titles like Overwatch 2, Warzone 2, and Destiny 2 come to mind when considering the potential pitfalls of sequels. These games promised new features and experiences but ultimately failed to deliver on those expectations, disappointing fans in the process. The lesson here is that change for the sake of change isn’t always beneficial.

However, there are instances where sequels or engine swaps have been successful. Counter-Strike: Global Offensive transitioned to CS:2 with positive reception, thanks to careful implementation and an emphasis on maintaining what made the original game special. This serves as a counterpoint to Karpazis’ argument, showing that change can be beneficial when done thoughtfully and with consideration for player experience.

The Future of Siege

As Rainbow Six Siege continues to evolve with regular updates and content releases, the focus remains on staying true to the core gameplay experience that fans have come to love. While there may be calls for a new engine or a sequel, Karpazis believes that the game’s longevity lies in its ability to build upon its existing foundation rather than starting from scratch. By listening to player feedback, implementing improvements carefully, and staying true to what makes Siege unique, the game can indeed stand the test of time.


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